Alchemy craft

Tier—
Line—
Yield—
Success—
Steps—
Sell for your own price
Profit —
Margin — profit share in the price

Craft tree

What to craft, what to carry out of the caches and how much at each level. Type in what you already have — the rest is recalculated; what you enter is stored in warehouse this browser. Consumption accounts for craft yield and chance: a recipe at 70 % eats one and a half times more material than its listed composition.

Any price can be replaced with your own — the tree and the shopping list are recalculated from it. An empty field uses our price, which is shown as a hint. What you type is kept in this browser.

Position Needed Have Left Price Craft Sum

Total to buy

A summary of the materials: one line per position, however many times it appears in the tree.

MaterialsNeededWhere to get it PriceSum

Prices here come in two kinds. Forty-four materials are sold by NPCs at a fixed price — it does not move and is marked “fixed” in the “Where to get” column. Everything else comes from the market, if it is listed there at all: caches and reagents trade rarely, and a dash in the column means “nobody is selling it right now”, not a bug. Prices arrive per item and only for its own tree — the whole of alchemy is never handed out as one list.