Beast Warding Tonic

Tier M · 4b. Warding Tonic

A protective tonic keyed to Beast-type monsters. Reduces damage taken from their kind by 10%. Duration: 30 min.

Exchanged at an NPC for

How many caches to open

A cache drops one item out of five at fixed chances, so you need more openings than reagents — and the count is set by the rarest one you need. The left number is the average, the right one covers nine cases out of ten. The other reagents pile up well past what you use: sell the surplus or spend it on another craft.

CacheOpen What you need from there
Aetheric Reagent Cache M 150–178
Aether Ash — need 12, chance 24%
Ghostlight Filament — need 36, chance 24%
Veil Resin — need 12, chance 24%
Void Salt — need 10, chance 14%
Aether Mercury — need 14, chance 14%

Craft tree

PositionNeeded Where to get itPrice Sum
Beast Warding Tonic M 1 exchange — —
Hollow Sun Oil M 1 craft — —
Aether Mercury M 4 cache —
Aether Tincture M 1 craft — —
Aether Ash M 12 cache —
Void Salt M 4 cache —
Ghostlight Infusion M 1 craft — —
Ghostlight Filament M 12 cache —
Void Salt M 2 cache —
Aether Mercury M 2 cache —
Veil Extract M 1 craft — —
Veil Resin M 12 cache —
Aether Mercury M 4 cache —
Ghostlight Infusion M 2 craft — —
Ghostlight Filament M 24 cache —
Void Salt M 4 cache —
Aether Mercury M 4 cache —
Aetheric Warding Base M 1 from an NPC · fixed 18,000

What one craft really takes

The recipe is broken down to raw materials: what an NPC sells at a fixed price, and what has to come out of caches.

Any price can be replaced with your own — the tree and the shopping list are recalculated from it. An empty field uses our price, which is shown as a hint. What you type is kept in this browser.

MaterialsNeeded Where to get itPrice Sum
Aetheric Warding Base M 1 from an NPC · fixed —
Aether Ash M 12 cache —
Ghostlight Filament M 36 cache —
Veil Resin M 12 cache —
Void Salt M 10 cache —
Aether Mercury M 14 cache —
Total —

Craft cost including the Cauldron chance, and prices on all four servers — in the service.