Undead Warding Tonic

Tier B · 4b. Warding Tonic

A protective tonic keyed to Undead-type monsters. Reduces damage taken from their kind by 3%. Duration: 30 min.

Exchanged at an NPC for

How many caches to open

A cache drops one item out of five at fixed chances, so you need more openings than reagents — and the count is set by the rarest one you need. The left number is the average, the right one covers nine cases out of ten. The other reagents pile up well past what you use: sell the surplus or spend it on another craft.

CacheOpen What you need from there
Lunar Reagent Cache B 92–116
Moonstone Sliver — need 11, chance 24%
Night Resin — need 11, chance 24%
Umbral Bile — need 22, chance 24%
Quicksilver Bead — need 8, chance 14%
Sulfur Bloom — need 12, chance 14%

Craft tree

PositionNeeded Where to get itPrice Sum
Undead Warding Tonic B 1 exchange — —
Black Sulfur Oil B 1 craft — —
Sulfur Bloom B 4 cache —
Moonstone Amalgam B 1 craft — —
Moonstone Sliver B 11 cache —
Quicksilver Bead B 4 cache —
Nightglass Extract B 1 craft — —
Night Resin B 11 cache —
Sulfur Bloom B 4 cache —
Umbral Paste B 1 craft — —
Umbral Bile B 11 cache —
Quicksilver Bead B 2 cache —
Sulfur Bloom B 2 cache —
Umbral Paste B 1 craft — —
Umbral Bile B 11 cache —
Quicksilver Bead B 2 cache —
Sulfur Bloom B 2 cache —
Lunar Warding Base B 1 from an NPC · fixed 6,000

What one craft really takes

The recipe is broken down to raw materials: what an NPC sells at a fixed price, and what has to come out of caches.

Any price can be replaced with your own — the tree and the shopping list are recalculated from it. An empty field uses our price, which is shown as a hint. What you type is kept in this browser.

MaterialsNeeded Where to get itPrice Sum
Lunar Warding Base B 1 from an NPC · fixed —
Moonstone Sliver B 11 cache —
Night Resin B 11 cache —
Umbral Bile B 22 cache —
Quicksilver Bead B 8 cache —
Sulfur Bloom B 12 cache —
Total —

Craft cost including the Cauldron chance, and prices on all four servers — in the service.