Simple Predation Elixir

Tier B · 2. Combat elixirs

A masterwork alchemical elixir brewed for savage, life-draining offense. Increases P. Atk. by 8%, M. Atk. by 10% and Atk. Spd. and Cast. Spd. by 4%, but decreases P. Def. by 8% and M. Def. by 10%. Duration: 2 min. Cooldown: 15 min. Shared by all Elixirs.

Recipe

How many caches to open

A cache drops one item out of five at fixed chances, so you need more openings than reagents — and the count is set by the rarest one you need. The left number is the average, the right one covers nine cases out of ten. The other reagents pile up well past what you use: sell the surplus or spend it on another craft.

CacheOpen What you need from there
Lunar Reagent Cache B 184–215
Moonstone Sliver — need 44, chance 24%
Quicksilver Bead — need 16, chance 14%

Craft tree

PositionNeeded Where to get itPrice Sum
Simple Predation Elixir B 1 craft — —
Moonstone Amalgam B 4 craft — —
Moonstone Sliver B 44 cache —
Quicksilver Bead B 16 cache —
Lunar Distiller's Salt B 1 from an NPC · fixed 35,000

What one craft really takes

The recipe is broken down to raw materials: what an NPC sells at a fixed price, and what has to come out of caches.

Any price can be replaced with your own — the tree and the shopping list are recalculated from it. An empty field uses our price, which is shown as a hint. What you type is kept in this browser.

MaterialsNeeded Where to get itPrice Sum
Lunar Distiller's Salt B 1 from an NPC · fixed —
Moonstone Sliver B 44 cache —
Quicksilver Bead B 16 cache —
Total —

Craft cost including the Cauldron chance, and prices on all four servers — in the service.